Vortzhen are massive, wolf-like creatures with many similarities to both wolves and bears, they can be found mainly in the Ninjonian Cluster, as well as Vailum Crulux in the Nicogar Stokeshire on Nidosis. They are roughly 8 feet tall from foot to head, 14 feet long from snout to tail, and weigh an average of 600 lbs. They are covered in thick black, silver, or brown fur. Their heads are very much canine, with large fangs and powerful jaws, and their bodies are large and powerful, while also fast and agile. They are similar to dire wolves, but are much larger and stronger. They also have powerful nature abilities, and can use powers to make themselves stronger.

D&D 5e Stat Block

Vortzhe Stat Block

Large beast, Neutral

Armor Class: 13

Hit points: 131 (14d12 + 40)

Speed: 60ft

Str: 18

Dex: 18

Con: 13

Int: 18

Wis: 11

Cha: 8

Skills: Perception +6, Intimidation +7

Senses: passive Perception +18

Languages: Common, Wolven, Silveronian

Challenge: 7 (2,900)

Elementally Charged – Can choose damage type for elemental claw attack. Only one per creature. Allowed to choose fire, cold, acid, lightning, necrotic, poison, radiant, or force. Vulnerable to opposing element, and Resistant against inferior element.

1 Fire – inferior element, force – opposing element, cold

Causes items to light on fire

2 Cold – inferior element, fire – opposing element, acid

Causes items to be slowed or frozen

3 Acid – inferior element, cold – opposing element, poison

Causes items to melt

4 Lightning – inferior element, poison – opposing element, force

Causes items to be stunned or electrified

5 Necrotic – 6 Radiant – equal elements, neither resistant nor vulnerable to other elements, but both resistant to all magical damage

Causes items to decay or light on holy fire

7 Poison – inferior element, acid – opposing element, lightning

Causes items to be poisoned or poisonous

8 Force – Inferior element, lightning – opposing element, fire

Causes items to fly 10-feet backward

Actions: 

Multiattack – The vortzhe makes two claw attacks.

Elemental Claws – The creature’s claw attack is reduced to a single attack with the addition of 2d12 elemental damage

Claws – Melee weapon attack: +9 to hit, reach 10 ft, one target. Hit: 15 (2d10 + 4) slashing damage.